← BACK
WIN Zerg
M.C.L.I.O
APM 351 EAPM 247
A
2121 +18
LOSS Terran
BE`QUIET`PLEASE
APM 468 EAPM 270
A
2107 -19
Neo Sylphid
MAP
Neo Sylphid
5m 3s
6/14/2026 6:24 AM
REPLAY Sign in to analyse this replay.
← BACK
M.C.L.I.O
Scores unavailable: not enough comparable games yet.
BE`QUIET`PLEASE
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

M.C.L.I.O

Z vs T · rating 1921–2321

Production dormancy Other-game winners 54.5% n=7 Other-game losers 53.1% n=18
Supply blocked Other-game winners 11.3% n=7 Other-game losers 13.8% n=18
Worker idle Other-game winners 1.1% n=7 Other-game losers 0.9% n=18
Map vision Other-game winners 17.3% n=7 Other-game losers 13.8% n=18

BE`QUIET`PLEASE

T vs Z · rating 1907–2307

Production dormancy Other-game winners 43.1% n=19 Other-game losers 48.7% n=11
Supply blocked Other-game winners 6.4% n=19 Other-game losers 4.2% n=11
Worker idle Other-game winners 4.5% n=19 Other-game losers 6.5% n=11
Map vision Other-game winners 8.7% n=19 Other-game losers 8.9% n=11

Head to head

More fill means better performance; compare against similar players.

M.C.L.I.O BE`QUIET`PLEASE
351APM468
247EAPM270
38Split score88
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
M.C.L.I.O APM EAPM
BE`QUIET`PLEASE APM EAPM
An unhandled error has occurred. Reload x

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.