← BACK
WIN Zerg
INSAENG2
APM 247 EAPM 180
B
1924 +31
LOSS Zerg
IlllIlllIIlIll
APM 174 EAPM 150
B
1915 -23
Fighting Spirit
MAP
Fighting Spirit
6m 28s
7/4/2026 3:05 AM
REPLAY Sign in to analyse this replay.
← BACK
INSAENG2
Scores unavailable: not enough comparable games yet.
IlllIlllIIlIll
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

INSAENG2

Z vs Z · rating 1724–2124

Production dormancy Other-game winners 52.7% n=9 Other-game losers 53.1% n=13
Supply blocked Other-game winners 16.3% n=9 Other-game losers 15.4% n=13
Worker idle Other-game winners 0.6% n=9 Other-game losers 0.6% n=13
Map vision Other-game winners 7.6% n=9 Other-game losers 7.9% n=13

IlllIlllIIlIll

Z vs Z · rating 1715–2115

Production dormancy Other-game winners 52.6% n=10 Other-game losers 51.8% n=12
Supply blocked Other-game winners 19.9% n=10 Other-game losers 15.3% n=12
Worker idle Other-game winners 0.6% n=10 Other-game losers 0.6% n=12
Map vision Other-game winners 7.6% n=10 Other-game losers 7.9% n=12

Head to head

More fill means better performance; compare against similar players.

INSAENG2 IlllIlllIIlIll
247APM174
180EAPM150
48Split score81
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
IlllIlllIIlIll APM EAPM
INSAENG2 APM EAPM
An unhandled error has occurred. Reload x

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.