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WIN Protoss
koniz
APM 193 EAPM 171
C
1652 +15
LOSS Protoss
HLE_ZEUS
APM 235 EAPM 166
C
1664 -15
Jane Doe
MAP
Jane Doe
6m 40s
6/30/2026 4:04 AM
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koniz
Scores unavailable: not enough comparable games yet.
HLE_ZEUS
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

koniz

P vs P · rating 1452–1852

Production dormancy Other-game winners 41.2% n=10 Other-game losers 38.5% n=13
Supply blocked Other-game winners 6.6% n=10 Other-game losers 6.1% n=14
Worker idle Other-game winners 4.4% n=10 Other-game losers 4.9% n=14
Map vision Other-game winners 8.3% n=10 Other-game losers 9.1% n=14

HLE_ZEUS

P vs P · rating 1464–1864

Production dormancy Other-game winners 40.9% n=11 Other-game losers 38.5% n=11
Supply blocked Other-game winners 6.8% n=11 Other-game losers 5.5% n=12
Worker idle Other-game winners 4.1% n=11 Other-game losers 4.9% n=12
Map vision Other-game winners 8.0% n=11 Other-game losers 8.6% n=12

Head to head

More fill means better performance; compare against similar players.

koniz HLE_ZEUS
193APM235
171EAPM166
27Split score100
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
HLE_ZEUS APM EAPM
koniz APM EAPM
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