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WIN Zerg
lIIlIIIllIlIIl
APM 429 EAPM 297
S
2459 +9
LOSS Protoss
DIC_NaeGongJeJa
APM 338 EAPM 273
S
2326 -9
Pole Star
MAP
Pole Star
11m 30s
7/10/2026 4:16 PM
REPLAY Sign in to analyse this replay.
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MATCH HIGHLIGHTS
ProbeWorker rampage DIC_NaeGongJeJa9 kills
ProbeWorker war DIC_NaeGongJeJa9 kills
lIIlIIIllIlIIl
Scores unavailable: not enough comparable games yet.
DIC_NaeGongJeJa
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

lIIlIIIllIlIIl

Z vs P · rating 2259–2659

Production dormancy Other-game winners 56.0% n=2 Other-game losers 55.9% n=1
Supply blocked Other-game winners 29.5% n=2 Other-game losers 18.4% n=1
Worker idle Other-game winners 0.6% n=2 Other-game losers 1.2% n=1
Map vision Other-game winners 9.1% n=2 Other-game losers 10.4% n=1

DIC_NaeGongJeJa

P vs Z · rating 2126–2526

Production dormancy Other-game winners 38.5% n=3 Other-game losers 19.5% n=2
Supply blocked Other-game winners 8.3% n=3 Other-game losers 7.2% n=2
Worker idle Other-game winners 2.4% n=3 Other-game losers 6.4% n=2
Map vision Other-game winners 10.1% n=3 Other-game losers 6.8% n=2

Head to head

More fill means better performance; compare against similar players.

lIIlIIIllIlIIl DIC_NaeGongJeJa
429APM338
297EAPM273
87Split score78
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
DIC_NaeGongJeJa APM EAPM
lIIlIIIllIlIIl APM EAPM
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