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WIN Zerg
Rkkllll1
APM 339 EAPM 218
S
2456 +13
LOSS Protoss
DIC_NaeGongJeJa
APM 303 EAPM 268
S
2388 -12
Neo Sylphid
MAP
Neo Sylphid
4m 54s
7/1/2026 10:32 AM
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MATCH HIGHLIGHTS
ProbeWorker rampage DIC_NaeGongJeJa8 kills
ProbeWorker war DIC_NaeGongJeJa8 kills
Rkkllll1
Scores unavailable: not enough comparable games yet.
DIC_NaeGongJeJa
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

Rkkllll1

Z vs P · rating 2256–2656

Production dormancy Other-game winners 60.1% n=2 Other-game losers 58.0% n=2
Supply blocked Other-game winners 27.2% n=2 Other-game losers 15.0% n=2
Worker idle Other-game winners 1.2% n=2 Other-game losers 1.5% n=2
Map vision Other-game winners 10.8% n=2 Other-game losers 12.3% n=2

DIC_NaeGongJeJa

P vs Z · rating 2188–2588

Production dormancy Other-game winners 31.1% n=3 Other-game losers 27.9% n=2
Supply blocked Other-game winners 12.7% n=3 Other-game losers 8.8% n=2
Worker idle Other-game winners 3.3% n=3 Other-game losers 5.0% n=2
Map vision Other-game winners 8.8% n=3 Other-game losers 7.5% n=2

Head to head

More fill means better performance; compare against similar players.

Rkkllll1 DIC_NaeGongJeJa
339APM303
218EAPM268
98Split score67
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
DIC_NaeGongJeJa APM EAPM
Rkkllll1 APM EAPM
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