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WIN Terran
YB_DD0ngKKanMan
APM 313 EAPM 205
B
1873 +15
LOSS Terran
IIlIIIIlII
APM 191 EAPM 150
B
1895 -28
Neo Sylphid
MAP
Neo Sylphid
11m 35s
7/10/2026 2:04 AM
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YB_DD0ngKKanMan
Scores unavailable: not enough comparable games yet.
IIlIIIIlII
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

YB_DD0ngKKanMan

T vs T · rating 1673–2073

Production dormancy Other-game winners 52.7% n=14 Other-game losers 53.2% n=12
Supply blocked Other-game winners 7.6% n=14 Other-game losers 7.0% n=13
Worker idle Other-game winners 3.7% n=14 Other-game losers 3.2% n=13
Map vision Other-game winners 10.0% n=14 Other-game losers 7.9% n=13

IIlIIIIlII

T vs T · rating 1695–2095

Production dormancy Other-game winners 50.2% n=15 Other-game losers 48.6% n=21
Supply blocked Other-game winners 7.3% n=15 Other-game losers 6.9% n=22
Worker idle Other-game winners 3.9% n=15 Other-game losers 4.0% n=22
Map vision Other-game winners 10.5% n=15 Other-game losers 10.4% n=22

Head to head

More fill means better performance; compare against similar players.

YB_DD0ngKKanMan IIlIIIIlII
313APM191
205EAPM150
89Split score100
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
YB_DD0ngKKanMan APM EAPM
IIlIIIIlII APM EAPM
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