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WIN Protoss
DIC_NaeGongJeJa
APM 306 EAPM 250
S
2256 +12
LOSS Zerg
i0908i0iiioli09
APM 260 EAPM 183
A
2186 -12
Fighting Spirit
MAP
Fighting Spirit
13m 1s
7/10/2026 3:26 PM
REPLAY Sign in to analyse this replay.
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MATCH HIGHLIGHTS
DIC_NaeGongJeJa
Scores unavailable: not enough comparable games yet.
i0908i0iiioli09
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

DIC_NaeGongJeJa

P vs Z · rating 2056–2456

Production dormancy Other-game winners 46.0% n=2 Other-game losers 30.9% n=5
Supply blocked Other-game winners 6.7% n=2 Other-game losers 7.8% n=5
Worker idle Other-game winners 2.9% n=2 Other-game losers 5.3% n=5
Map vision Other-game winners 10.1% n=2 Other-game losers 8.4% n=5

i0908i0iiioli09

Z vs P · rating 1986–2386

Production dormancy Other-game winners 52.5% n=4 Other-game losers 59.7% n=2
Supply blocked Other-game winners 20.7% n=4 Other-game losers 16.2% n=2
Worker idle Other-game winners 1.8% n=4 Other-game losers 0.9% n=2
Map vision Other-game winners 11.9% n=4 Other-game losers 14.6% n=2

Head to head

More fill means better performance; compare against similar players.

DIC_NaeGongJeJa i0908i0iiioli09
306APM260
250EAPM183
91Split score67
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
DIC_NaeGongJeJa APM EAPM
i0908i0iiioli09 APM EAPM
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