Ruinism
Z vs P · rating 1817–2217
Production dormancy
Other-game winners 58.2% n=23
Other-game losers 60.9% n=20
Supply blocked
Other-game winners 17.0% n=23
Other-game losers 16.4% n=20
Worker idle
Other-game winners 1.0% n=23
Other-game losers 1.1% n=20
Map vision
Other-game winners 14.1% n=23
Other-game losers 14.7% n=20
