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WIN Terran
DIC_NaeGongJeJa
APM 344 EAPM 256
S
2430 +13
LOSS Terran
IIlIlIIIIIIIlIl
APM 335 EAPM 221
S
2387 -13
Pole Star
MAP
Pole StarCross spawn
14m 10s
6/30/2026 5:01 AM
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DIC_NaeGongJeJa
Scores unavailable: not enough comparable games yet.
IIlIlIIIIIIIlIl
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

DIC_NaeGongJeJa

T vs T · rating 2230–2630

Production dormancy Other-game winners 43.3% n=11 Other-game losers 45.6% n=11
Supply blocked Other-game winners 5.9% n=11 Other-game losers 5.7% n=11
Worker idle Other-game winners 3.5% n=11 Other-game losers 4.5% n=11
Map vision Other-game winners 10.8% n=11 Other-game losers 10.0% n=11

IIlIlIIIIIIIlIl

T vs T · rating 2187–2587

Production dormancy Other-game winners 41.0% n=13 Other-game losers 45.0% n=12
Supply blocked Other-game winners 5.5% n=13 Other-game losers 5.5% n=12
Worker idle Other-game winners 4.5% n=13 Other-game losers 5.4% n=12
Map vision Other-game winners 12.5% n=13 Other-game losers 10.0% n=12

Head to head

More fill means better performance; compare against similar players.

DIC_NaeGongJeJa IIlIlIIIIIIIlIl
344APM335
256EAPM221
88Split score66
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
IIlIlIIIIIIIlIl APM EAPM
DIC_NaeGongJeJa APM EAPM
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