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WIN Zerg
JiffyMix
APM 212 EAPM 174
B
1806 +8
LOSS Protoss
answlghzld
APM 143 EAPM 135
C
1649 -8
Neo Sylphid
MAP
Neo Sylphid
20m 45s
7/10/2026 10:15 AM
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MATCH HIGHLIGHTS
Photon CannonMass static defense answlghzld24 Photon Cannonat 19:10
Sunken ColonyMass static defense JiffyMix20 Sunken Colonyat 17:56
JiffyMix
Scores unavailable: not enough comparable games yet.
answlghzld
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

JiffyMix

Z vs P · rating 1606–2006

Production dormancy Other-game winners 59.0% n=22 Other-game losers 61.5% n=22
Supply blocked Other-game winners 16.8% n=22 Other-game losers 15.1% n=22
Worker idle Other-game winners 1.2% n=22 Other-game losers 1.5% n=22
Map vision Other-game winners 12.3% n=22 Other-game losers 13.1% n=22

answlghzld

P vs Z · rating 1449–1849

Production dormancy Other-game winners 31.8% n=11 Other-game losers 37.9% n=15
Supply blocked Other-game winners 5.2% n=11 Other-game losers 5.8% n=16
Worker idle Other-game winners 4.5% n=11 Other-game losers 4.2% n=16
Map vision Other-game winners 9.8% n=11 Other-game losers 7.3% n=16

Head to head

More fill means better performance; compare against similar players.

JiffyMix answlghzld
212APM143
174EAPM135
85Split score82
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
answlghzld APM EAPM
JiffyMix APM EAPM
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