Wico`LEOK
Z vs Z · rating 1795–2195
Production dormancy
Other-game winners 52.4% n=13
Other-game losers 52.1% n=16
Supply blocked
Other-game winners 23.4% n=13
Other-game losers 16.2% n=16
Worker idle
Other-game winners 0.6% n=13
Other-game losers 0.6% n=16
Map vision
Other-game winners 7.6% n=13
Other-game losers 7.9% n=16
