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WIN Protoss
asdfzerg
APM 163 EAPM 145
B
1935 +13
LOSS Zerg
TuF`Desert
APM 297 EAPM 185
B
1906 -13
Fighting Spirit
MAP
Fighting Spirit
33m 53s
7/10/2026 8:43 AM
REPLAY Sign in to analyse this replay.
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MATCH HIGHLIGHTS
Photon CannonMass static defense asdfzerg21 Photon Cannonat 27:10
asdfzerg
Scores unavailable: not enough comparable games yet.
TuF`Desert
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

asdfzerg

P vs Z · rating 1735–2135

Production dormancy Other-game winners 40.2% n=17 Other-game losers 36.8% n=22
Supply blocked Other-game winners 6.6% n=17 Other-game losers 5.8% n=22
Worker idle Other-game winners 4.0% n=17 Other-game losers 4.7% n=22
Map vision Other-game winners 10.9% n=17 Other-game losers 9.2% n=22

TuF`Desert

Z vs P · rating 1706–2106

Production dormancy Other-game winners 60.1% n=26 Other-game losers 61.1% n=18
Supply blocked Other-game winners 17.5% n=26 Other-game losers 16.6% n=18
Worker idle Other-game winners 1.2% n=26 Other-game losers 1.3% n=18
Map vision Other-game winners 13.8% n=26 Other-game losers 13.4% n=18

Head to head

More fill means better performance; compare against similar players.

asdfzerg TuF`Desert
163APM297
145EAPM185
39Split score9
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
asdfzerg APM EAPM
TuF`Desert APM EAPM
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