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LOSS Protoss
A--A1
APM 197 EAPM 140
C
1599 -12
WIN Protoss
answlghzld
APM 151 EAPM 139
C
1647 +12
Attitude
MAP
Attitude
8m 22s
7/11/2026 7:50 PM
REPLAY Sign in to analyse this replay.
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MATCH HIGHLIGHTS
ProbeWorker war A--A12 kills
A--A1
Scores unavailable: not enough comparable games yet.
answlghzld
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

A--A1

P vs P · rating 1399–1799

Production dormancy Other-game winners 40.9% n=9 Other-game losers 36.7% n=7
Supply blocked Other-game winners 6.3% n=9 Other-game losers 6.4% n=7
Worker idle Other-game winners 4.1% n=9 Other-game losers 3.5% n=7
Map vision Other-game winners 8.0% n=9 Other-game losers 8.8% n=7

answlghzld

P vs P · rating 1447–1847

Production dormancy Other-game winners 40.9% n=7 Other-game losers 37.7% n=10
Supply blocked Other-game winners 6.3% n=7 Other-game losers 6.4% n=11
Worker idle Other-game winners 3.5% n=7 Other-game losers 4.6% n=11
Map vision Other-game winners 8.0% n=7 Other-game losers 8.8% n=11

Head to head

More fill means better performance; compare against similar players.

A--A1 answlghzld
197APM151
140EAPM139
100Split score21
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
A--A1 APM EAPM
answlghzld APM EAPM
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