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WIN Terran
DIC_NaeGongJeJa
APM 338 EAPM 270
S
2321 +19
LOSS Zerg
JJABJE`NET
APM 270 EAPM 233
S
2288 -20
KnockOut
MAP
KnockOut
11m 25s
6/26/2026 11:59 PM
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DIC_NaeGongJeJa
Scores unavailable: not enough comparable games yet.
JJABJE`NET
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

DIC_NaeGongJeJa

T vs Z · rating 2121–2521

Production dormancy Other-game winners 39.2% n=28 Other-game losers 40.5% n=21
Supply blocked Other-game winners 7.4% n=28 Other-game losers 5.2% n=21
Worker idle Other-game winners 4.0% n=28 Other-game losers 4.7% n=21
Map vision Other-game winners 9.9% n=28 Other-game losers 8.5% n=21

JJABJE`NET

Z vs T · rating 2088–2488

Production dormancy Other-game winners 57.6% n=20 Other-game losers 54.6% n=24
Supply blocked Other-game winners 10.6% n=20 Other-game losers 13.6% n=24
Worker idle Other-game winners 1.1% n=20 Other-game losers 0.9% n=24
Map vision Other-game winners 13.9% n=20 Other-game losers 13.6% n=24

Head to head

More fill means better performance; compare against similar players.

DIC_NaeGongJeJa JJABJE`NET
338APM270
270EAPM233
91Split score100
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
JJABJE`NET APM EAPM
DIC_NaeGongJeJa APM EAPM
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