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WIN Terran
DIC_NaeGongJeJa
APM 323 EAPM 249
S
2296 +7
LOSS Terran
licence
APM 433 EAPM 205
A
2107 -7
Neo Sylphid
MAP
Neo Sylphid
13m 39s
6/25/2026 3:31 AM
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MATCH HIGHLIGHTS
SCVWorker war DIC_NaeGongJeJa4 kills
DIC_NaeGongJeJa
53 Overall score
vs 100 TvT games at 2096-2496
licence
61 Overall score
vs 77 TvT games at 2007-2207
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

DIC_NaeGongJeJa

T vs T · rating 2096–2496

Production dormancy Other-game winners 46.3% n=49 Other-game losers 46.8% n=51
Supply blocked Other-game winners 6.1% n=49 Other-game losers 6.1% n=51
Worker idle Other-game winners 5.8% n=49 Other-game losers 5.2% n=51
Map vision Other-game winners 15.9% n=49 Other-game losers 10.2% n=51

licence

T vs T · rating 2007–2207

Production dormancy Other-game winners 49.6% n=36 Other-game losers 46.8% n=41
Supply blocked Other-game winners 6.0% n=36 Other-game losers 6.8% n=41
Worker idle Other-game winners 5.5% n=36 Other-game losers 4.8% n=41
Map vision Other-game winners 16.0% n=36 Other-game losers 11.5% n=41

Head to head

More fill means better performance; compare against similar players.

DIC_NaeGongJeJa licence
323APM433
249EAPM205
84Split score90
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
licence APM EAPM
DIC_NaeGongJeJa APM EAPM
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