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WIN Zerg
mrseoc2
APM 288 EAPM 128
C
1630 +15
LOSS Zerg
PMS33220011
APM 203 EAPM 161
C
1644 -15
Fighting Spirit
MAP
Fighting SpiritCross spawn
4m 38s
7/11/2026 12:21 AM
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mrseoc2
Scores unavailable: not enough comparable games yet.
PMS33220011
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

mrseoc2

Z vs Z · rating 1430–1830

Production dormancy Other-game winners 55.7% n=7 Other-game losers 51.6% n=9
Supply blocked Other-game winners 23.4% n=7 Other-game losers 18.5% n=9
Worker idle Other-game winners 0.6% n=7 Other-game losers 0.7% n=9
Map vision Other-game winners 7.8% n=7 Other-game losers 7.7% n=9

PMS33220011

Z vs Z · rating 1444–1844

Production dormancy Other-game winners 55.6% n=8 Other-game losers 51.5% n=8
Supply blocked Other-game winners 24.6% n=8 Other-game losers 19.3% n=8
Worker idle Other-game winners 0.7% n=8 Other-game losers 0.7% n=8
Map vision Other-game winners 7.8% n=8 Other-game losers 8.0% n=8

Head to head

More fill means better performance; compare against similar players.

mrseoc2 PMS33220011
288APM203
128EAPM161
72Split score0
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
PMS33220011 APM EAPM
mrseoc2 APM EAPM
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