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WIN Protoss
wnfrpadl
APM 282 EAPM 153
A
2142 +5
LOSS Zerg
ddojeotda
APM 245 EAPM 199
B
1879 -5
Neo Sylphid
MAP
Neo Sylphid
21m 14s
6/15/2026 4:29 AM
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MATCH HIGHLIGHTS
Photon CannonMass static defense wnfrpadl25 Photon Cannonat 19:33
Sunken ColonyMass static defense ddojeotda20 Sunken Colonyat 19:37
wnfrpadl
Scores unavailable: not enough comparable games yet.
ddojeotda
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

wnfrpadl

P vs Z · rating 1942–2342

Production dormancy Other-game winners 37.7% n=18 Other-game losers 34.8% n=26
Supply blocked Other-game winners 8.9% n=18 Other-game losers 6.2% n=26
Worker idle Other-game winners 3.2% n=18 Other-game losers 5.0% n=26
Map vision Other-game winners 9.9% n=18 Other-game losers 9.5% n=26

ddojeotda

Z vs P · rating 1679–2079

Production dormancy Other-game winners 59.4% n=25 Other-game losers 61.8% n=17
Supply blocked Other-game winners 17.0% n=25 Other-game losers 16.3% n=17
Worker idle Other-game winners 1.2% n=25 Other-game losers 1.2% n=17
Map vision Other-game winners 13.7% n=25 Other-game losers 13.4% n=17

Head to head

More fill means better performance; compare against similar players.

wnfrpadl ddojeotda
282APM245
153EAPM199
66Split score68
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
ddojeotda APM EAPM
wnfrpadl APM EAPM
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