Mstz_Ample
T vs Z · rating 2369–2769
Production dormancy
Other-game winners 35.2% n=6
Other-game losers 39.3% n=4
Supply blocked
Other-game winners 5.7% n=6
Other-game losers 6.0% n=4
Worker idle
Other-game winners 4.0% n=6
Other-game losers 4.1% n=4
Map vision
Other-game winners 12.0% n=6
Other-game losers 10.9% n=4
