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WIN Protoss
llll!lllllIIlIl
APM 212 EAPM 176
A
2028 +24
LOSS Protoss
Wico`Pajuboy
APM 300 EAPM 246
A
2125 -19
Polypoid
MAP
Polypoid
15m 43s
7/6/2026 11:36 PM
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llll!lllllIIlIl
Scores unavailable: not enough comparable games yet.
Wico`Pajuboy
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

llll!lllllIIlIl

P vs P · rating 1828–2228

Production dormancy Other-game winners 46.4% n=5 Other-game losers 31.8% n=7
Supply blocked Other-game winners 10.0% n=5 Other-game losers 9.3% n=7
Worker idle Other-game winners 2.6% n=5 Other-game losers 2.1% n=7
Map vision Other-game winners 8.1% n=5 Other-game losers 8.7% n=7

Wico`Pajuboy

P vs P · rating 1925–2325

Production dormancy Other-game winners 27.4% n=6 Other-game losers 29.5% n=6
Supply blocked Other-game winners 11.0% n=6 Other-game losers 7.8% n=6
Worker idle Other-game winners 3.2% n=6 Other-game losers 2.0% n=6
Map vision Other-game winners 7.5% n=6 Other-game losers 6.9% n=6

Head to head

More fill means better performance; compare against similar players.

llll!lllllIIlIl Wico`Pajuboy
212APM300
176EAPM246
77Split score95
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
Wico`Pajuboy APM EAPM
llll!lllllIIlIl APM EAPM
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