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WIN Protoss
Dr4g00n-aQp
APM 311 EAPM 166
A
2142 +24
LOSS Terran
Terr0rubet
APM 325 EAPM 224
A
2226 -18
Neo Sylphid
MAP
Neo Sylphid
18m 24s
6/18/2026 8:42 PM
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MATCH HIGHLIGHTS
SCVWorker war Terr0rubet2 kills
Dr4g00n-aQp
Scores unavailable: not enough comparable games yet.
Terr0rubet
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

Dr4g00n-aQp

P vs T · rating 1942–2342

Production dormancy Other-game winners 42.9% n=7 Other-game losers 39.1% n=10
Supply blocked Other-game winners 5.9% n=7 Other-game losers 4.8% n=10
Worker idle Other-game winners 3.5% n=7 Other-game losers 3.8% n=10
Map vision Other-game winners 12.4% n=7 Other-game losers 14.1% n=10

Terr0rubet

T vs P · rating 2026–2426

Production dormancy Other-game winners 43.1% n=9 Other-game losers 50.0% n=6
Supply blocked Other-game winners 6.8% n=9 Other-game losers 5.6% n=6
Worker idle Other-game winners 4.5% n=9 Other-game losers 3.1% n=6
Map vision Other-game winners 13.3% n=9 Other-game losers 10.0% n=6

Head to head

More fill means better performance; compare against similar players.

Dr4g00n-aQp Terr0rubet
311APM325
166EAPM224
93Split score82
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
Dr4g00n-aQp APM EAPM
Terr0rubet APM EAPM
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