← BACK
WIN Protoss
riseabovehate
APM 344 EAPM 209
S
2248 +7
LOSS Protoss
BobMattSteve
APM 179 EAPM 156
A
2043 -7
Polypoid
MAP
Polypoid
6m 50s
6/29/2026 4:15 PM
REPLAY Sign in to analyse this replay.
← BACK
riseabovehate
Scores unavailable: not enough comparable games yet.
BobMattSteve
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

riseabovehate

P vs P · rating 2048–2448

Production dormancy Other-game winners 29.7% n=16 Other-game losers 28.5% n=22
Supply blocked Other-game winners 10.7% n=16 Other-game losers 8.4% n=22
Worker idle Other-game winners 2.2% n=16 Other-game losers 3.1% n=22
Map vision Other-game winners 8.4% n=16 Other-game losers 8.4% n=22

BobMattSteve

P vs P · rating 1843–2243

Production dormancy Other-game winners 35.1% n=19 Other-game losers 31.0% n=24
Supply blocked Other-game winners 8.7% n=19 Other-game losers 8.9% n=24
Worker idle Other-game winners 2.8% n=19 Other-game losers 2.2% n=24
Map vision Other-game winners 9.0% n=19 Other-game losers 7.6% n=24

Head to head

More fill means better performance; compare against similar players.

riseabovehate BobMattSteve
344APM179
209EAPM156
92Split score80
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
riseabovehate APM EAPM
BobMattSteve APM EAPM
An unhandled error has occurred. Reload x

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.