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WIN Protoss
tsihfawbtm
APM 253 EAPM 181
B
1911 +5
LOSS Protoss
lllllliI!!
APM 270 EAPM 164
C
1652 -7
Neo Sylphid
MAP
Neo Sylphid
13m 26s
7/2/2026 4:29 PM
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tsihfawbtm
Scores unavailable: not enough comparable games yet.
lllllliI!!
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

tsihfawbtm

P vs P · rating 1711–2111

Production dormancy Other-game winners 44.4% n=9 Other-game losers 31.8% n=7
Supply blocked Other-game winners 10.0% n=9 Other-game losers 9.3% n=7
Worker idle Other-game winners 2.8% n=9 Other-game losers 2.1% n=7
Map vision Other-game winners 8.3% n=9 Other-game losers 8.4% n=7

lllllliI!!

P vs P · rating 1452–1852

Production dormancy Other-game winners 38.6% n=2 Other-game losers 35.9% n=4
Supply blocked Other-game winners 7.8% n=2 Other-game losers 6.5% n=4
Worker idle Other-game winners 5.3% n=2 Other-game losers 3.4% n=4
Map vision Other-game winners 12.3% n=2 Other-game losers 8.3% n=4

Head to head

More fill means better performance; compare against similar players.

tsihfawbtm lllllliI!!
253APM270
181EAPM164
76Split score89
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
tsihfawbtm APM EAPM
lllllliI!! APM EAPM
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