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WIN Zerg
babydooolida
APM 233 EAPM 205
B
1815 +19
LOSS Protoss
weekIlyCC
APM 260 EAPM 167
B
1817 -15
Fighting Spirit
MAP
Fighting Spirit
4m 15s
7/7/2026 4:31 AM
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babydooolida
Scores unavailable: not enough comparable games yet.
weekIlyCC
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

babydooolida

Z vs P · rating 1615–2015

Production dormancy Other-game winners 59.4% n=19 Other-game losers 61.5% n=18
Supply blocked Other-game winners 17.0% n=19 Other-game losers 15.1% n=18
Worker idle Other-game winners 1.2% n=19 Other-game losers 1.5% n=18
Map vision Other-game winners 13.7% n=19 Other-game losers 13.4% n=18

weekIlyCC

P vs Z · rating 1617–2017

Production dormancy Other-game winners 40.5% n=14 Other-game losers 42.1% n=21
Supply blocked Other-game winners 3.5% n=14 Other-game losers 5.7% n=21
Worker idle Other-game winners 5.0% n=14 Other-game losers 4.3% n=21
Map vision Other-game winners 12.2% n=14 Other-game losers 8.1% n=21

Head to head

More fill means better performance; compare against similar players.

babydooolida weekIlyCC
233APM260
205EAPM167
46Split score57
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
babydooolida APM EAPM
weekIlyCC APM EAPM
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