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WIN Protoss
3050_SEON
APM 300 EAPM 191
A
2128 +11
LOSS Zerg
IIlIIlIlIIlllIl
APM 298 EAPM 232
A
2040 -11
Attitude
MAP
Attitude
16m 26s
7/9/2026 5:01 AM
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3050_SEON
Scores unavailable: not enough comparable games yet.
IIlIIlIlIIlllIl
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

3050_SEON

P vs Z · rating 1928–2328

Production dormancy Other-game winners 39.9% n=12 Other-game losers 33.7% n=19
Supply blocked Other-game winners 7.7% n=12 Other-game losers 6.1% n=19
Worker idle Other-game winners 3.4% n=12 Other-game losers 4.9% n=19
Map vision Other-game winners 10.2% n=12 Other-game losers 8.6% n=19

IIlIIlIlIIlllIl

Z vs P · rating 1840–2240

Production dormancy Other-game winners 56.1% n=20 Other-game losers 60.9% n=13
Supply blocked Other-game winners 17.6% n=20 Other-game losers 16.3% n=13
Worker idle Other-game winners 1.0% n=20 Other-game losers 1.1% n=13
Map vision Other-game winners 14.1% n=20 Other-game losers 13.4% n=13

Head to head

More fill means better performance; compare against similar players.

3050_SEON IIlIIlIlIIlllIl
300APM298
191EAPM232
91Split score91
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
IIlIIlIlIIlllIl APM EAPM
3050_SEON APM EAPM
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