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WIN Zerg
hellosc.
APM 177 EAPM 115
B
1964 +15
LOSS Zerg
qrt123
APM 249 EAPM 147
B
1987 -22
KnockOut
MAP
KnockOut
7m 18s
7/11/2026 10:47 PM
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hellosc.
Scores unavailable: not enough comparable games yet.
qrt123
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

hellosc.

Z vs Z · rating 1764–2164

Production dormancy Other-game winners 52.6% n=10 Other-game losers 53.3% n=12
Supply blocked Other-game winners 18.7% n=10 Other-game losers 15.5% n=12
Worker idle Other-game winners 0.7% n=10 Other-game losers 0.7% n=12
Map vision Other-game winners 7.6% n=10 Other-game losers 8.0% n=12

qrt123

Z vs Z · rating 1787–2187

Production dormancy Other-game winners 52.7% n=11 Other-game losers 53.1% n=11
Supply blocked Other-game winners 21.1% n=11 Other-game losers 15.6% n=11
Worker idle Other-game winners 0.6% n=11 Other-game losers 0.7% n=11
Map vision Other-game winners 7.6% n=11 Other-game losers 8.0% n=11

Head to head

More fill means better performance; compare against similar players.

hellosc. qrt123
177APM249
115EAPM147
73Split score72
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
hellosc. APM EAPM
qrt123 APM EAPM
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