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WIN Protoss
lIlIlIIlIlIlIlI
APM 246 EAPM 132
B
1729 +32
LOSS Zerg
ddojeotda
APM 317 EAPM 208
B
1863 -20
Fighting Spirit
MAP
Fighting Spirit
5m 13s
6/23/2026 12:38 PM
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lIlIlIIlIlIlIlI
Scores unavailable: not enough comparable games yet.
ddojeotda
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

lIlIlIIlIlIlIlI

P vs Z · rating 1529–1929

Production dormancy Other-game winners 41.8% n=6 Other-game losers 47.8% n=6
Supply blocked Other-game winners 5.4% n=6 Other-game losers 5.1% n=6
Worker idle Other-game winners 4.6% n=6 Other-game losers 5.3% n=6
Map vision Other-game winners 12.5% n=6 Other-game losers 8.8% n=6

ddojeotda

Z vs P · rating 1663–2063

Production dormancy Other-game winners 59.3% n=8 Other-game losers 64.1% n=8
Supply blocked Other-game winners 16.9% n=8 Other-game losers 15.2% n=8
Worker idle Other-game winners 1.3% n=8 Other-game losers 1.5% n=8
Map vision Other-game winners 14.9% n=8 Other-game losers 13.7% n=8

Head to head

More fill means better performance; compare against similar players.

lIlIlIIlIlIlIlI ddojeotda
246APM317
132EAPM208
57Split score71
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
ddojeotda APM EAPM
lIlIlIIlIlIlIlI APM EAPM
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