Rangz
P vs P · rating 1964–2364
Production dormancy
Other-game winners 32.8% n=12
Other-game losers 31.8% n=11
Supply blocked
Other-game winners 10.5% n=12
Other-game losers 8.4% n=11
Worker idle
Other-game winners 3.3% n=12
Other-game losers 3.4% n=11
Map vision
Other-game winners 8.2% n=12
Other-game losers 8.7% n=11
