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WIN Protoss
TuF`Zz
APM 247 EAPM 177
S
2246 +9
LOSS Protoss
3050_SEON
APM 255 EAPM 148
A
2118 -13
KnockOut
MAP
KnockOut
15m 25s
7/7/2026 4:26 AM
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TuF`Zz
Scores unavailable: not enough comparable games yet.
3050_SEON
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

TuF`Zz

P vs P · rating 2046–2446

Production dormancy Other-game winners 30.4% n=13 Other-game losers 28.6% n=19
Supply blocked Other-game winners 11.2% n=13 Other-game losers 9.4% n=19
Worker idle Other-game winners 2.2% n=13 Other-game losers 3.4% n=19
Map vision Other-game winners 8.3% n=13 Other-game losers 8.9% n=19

3050_SEON

P vs P · rating 1918–2318

Production dormancy Other-game winners 36.0% n=18 Other-game losers 31.8% n=19
Supply blocked Other-game winners 10.1% n=18 Other-game losers 8.4% n=19
Worker idle Other-game winners 3.2% n=18 Other-game losers 2.6% n=19
Map vision Other-game winners 8.7% n=18 Other-game losers 7.8% n=19

Head to head

More fill means better performance; compare against similar players.

TuF`Zz 3050_SEON
247APM255
177EAPM148
89Split score84
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
TuF`Zz APM EAPM
3050_SEON APM EAPM
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