IIIIlIIIllIIIII
Z vs Z · rating 2289–2689
Production dormancy
Other-game winners 48.5% n=11
Other-game losers 54.9% n=10
Supply blocked
Other-game winners 14.2% n=11
Other-game losers 14.3% n=10
Worker idle
Other-game winners 0.7% n=11
Other-game losers 0.8% n=10
Map vision
Other-game winners 9.1% n=11
Other-game losers 10.4% n=10
