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WIN Protoss
potato121
APM 232 EAPM 159
B
1847 +15
LOSS Terran
llllIlllIllIllI
APM 335 EAPM 184
B
1810 -13
Octagon
MAP
Octagon
5m 25s
7/3/2026 1:54 PM
REPLAY Sign in to analyse this replay.
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MATCH HIGHLIGHTS
SCVWorker war llllIlllIllIllI2 kills
potato121
Scores unavailable: not enough comparable games yet.
llllIlllIllIllI
Scores unavailable: not enough comparable games yet.
What usually separates winnersFor each player, these are other games with the same race matchup and a similar rating—not a comparison between the players in this replay.

Lower is better for supply blocks, production idle and idle workers; higher is better for map vision.

potato121

P vs T · rating 1647–2047

Production dormancy Other-game winners 39.0% n=20 Other-game losers 41.4% n=20
Supply blocked Other-game winners 3.4% n=20 Other-game losers 6.2% n=20
Worker idle Other-game winners 5.1% n=20 Other-game losers 4.0% n=20
Map vision Other-game winners 16.7% n=20 Other-game losers 11.0% n=20

llllIlllIllIllI

T vs P · rating 1610–2010

Production dormancy Other-game winners 48.5% n=17 Other-game losers 49.7% n=17
Supply blocked Other-game winners 5.8% n=17 Other-game losers 8.3% n=18
Worker idle Other-game winners 3.9% n=17 Other-game losers 6.0% n=18
Map vision Other-game winners 11.3% n=17 Other-game losers 12.3% n=18

Head to head

More fill means better performance; compare against similar players.

potato121 llllIlllIllIllI
232APM335
159EAPM184
76Split score95
Damage given
Damage received
Lower is better
Kills
0Fights won0
0Value traded0
0Workers lost0
Lower is better
potato121 APM EAPM
llllIlllIllIllI APM EAPM
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