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PvZ Forge Fast Expand

P vs Z Opening

Forge Fast Expand from the Protoss vs Zerg guide: 8 pylon scout, blind 11 forge plus second scout if the opener is not found first, then branch for 4-6 pool, 9 pool, over-pool, 12 pool, 9/10 hatch, 12 hatch, and 3 hatch before pool.

MFFE opener
88+4
@11
Identify Zerg opener
empty
0:55#3:00#3:001:101:251:301:491:49
vs 4-6 pool
11
vs 9 pool: 2-4 lings
111315151617+2
vs 9 pool: 6+ lings
111315151617+2
vs over-pool: 2-4 li…
111313151617+2
vs over-pool: 6+ lings
111313151617+2
vs 12 pool
empty
12 pool: first scout
131315161718+2
12 pool: second scout
111515151617+2
vs 9/10 hatch
empty
9/10 hatch: first sc…
131415161617+2
9/10 hatch: second s…
111415161617+2
Hatch first: pool ti…
empty
2:04
vs 12 hatch
empty
12 hatch: first scout
131516171819+2
12 hatch: second scout
111516171819+2
vs 3 hatch before pool
empty
3 hatch: first scout
131516171819+2
3 hatch: second scout
111516171819+2
MAIN

FFE opener

6 steps
  1. Pylon
    Pylon @8 supplyNatural wall-off pylon.
  2. Scout @8 supplySend the pylon probe to scout.
Iffound enemy base before @11 supply (continue this flow)
The first scout finds Zerg before the blind-forge decision.
  1. Set switch: ? = On
Ifotherwise (none of the above matched) (continue this flow)
If the opener was not found first, make the 11 forge and send a second scout.
  1. Forge
    Forge @11 supply⇄ Replaces later stepBlind forge in the wall if Zerg has not been scouted first.
  2. Scout @11 supplySecond probe scout.
  3. Set switch: ? = On
OTHERWISE

Identify Zerg opener

0 steps
IfSpawning PoolSpawning Pool started before 0:55
Very early pool: 4-6 drones with pool nearly complete/done when scouted.
IfZergling= 5 Zergling spotted before 3:00
6 or more zerglings: use the two-cannon response.
IfZergling= 5 Zergling spotted before 3:00
6 or more zerglings: use the two-cannon response.
IfSpawning PoolSpawning Pool started before 1:10
9 pool starts around 1:05.
Ifotherwise (none of the above matched)
Ifotherwise (none of the above matched)
IfSpawning PoolSpawning Pool started before 1:25
Over-pool starts around 1:14 after the overlord.
IfHatcheryHatchery started before 1:30
9 hatch starts around 1:15; 10 hatch around 1:25.
IfHatcheryHatchery started before 1:49
12 hatch starts around 1:40; later pool timing distinguishes 12 hatch from 3 hatch before pool.
IfSpawning PoolSpawning Pool started before 1:49
12 pool path: overlord first, then drones to 12 before pool.
Ifotherwise (none of the above matched)
No pool by about 2:00 points to 3 hatch before pool.
OTHERWISE End of Build

vs 4-6 pool

4 steps
  1. Forge
    Forge @11 supplyForge required before the defensive cannon.
  2. Pylon
    Pylon (next building) next buildingSecond pylon next to the nexus immediately.
  3. Photon Cannon
    Photon Cannon (next building) next buildingMineral-line cannon; protect it with probes.
  4. Gateway
    Gateway (next building) next buildingAfter holding, proceed as if transitioning into a two-gateway game.
CONTINUE End of Build

vs 9 pool: 2-4 lings

8 steps
  1. Forge
    Forge @11 supplyForge into the wall.
  2. Photon Cannon
    Photon Cannon @13 supplyOne cannon is enough for 2-4 zerglings.
  3. Nexus
    Nexus @15 supply
  4. Gateway
    Gateway @15 supply
  5. Pylon
    Pylon @16 supplyPylon in main.
  6. Assimilator
    Assimilator @17 supply
  7. Cybernetics Core
    Cybernetics Core @18 supply
  8. Zealot
    Zealot @20 supply
CONTINUE End of Build

vs 9 pool: 6+ lings

8 steps
  1. Forge
    Forge @11 supplyForge into the wall.
  2. Photon Cannon
    Photon Cannon ×2 @13 supplyTwo cannons before nexus against 6+ zerglings.
  3. Nexus
    Nexus @15 supply
  4. Gateway
    Gateway @15 supply
  5. Pylon
    Pylon @16 supplyPylon in main.
  6. Assimilator
    Assimilator @17 supply
  7. Cybernetics Core
    Cybernetics Core @18 supply
  8. Zealot
    Zealot @18 supply
CONTINUE End of Build

vs over-pool: 2-4 lings

8 steps
  1. Forge
    Forge @11 supplyForge into the wall.
  2. Nexus
    Nexus @13 supply
  3. Photon Cannon
    Photon Cannon @13 supplyOne cannon is enough for 2-4 zerglings.
  4. Gateway
    Gateway @15 supply
  5. Pylon
    Pylon @16 supplyPylon in main.
  6. Assimilator
    Assimilator @17 supply
  7. Cybernetics Core
    Cybernetics Core @18 supply
  8. Zealot
    Zealot @20 supply
CONTINUE End of Build

vs over-pool: 6+ lings

8 steps
  1. Forge
    Forge @11 supplyForge into the wall.
  2. Nexus
    Nexus @13 supply
  3. Photon Cannon
    Photon Cannon ×2 @13 supplyTwo cannons against 6+ zerglings.
  4. Gateway
    Gateway @15 supply
  5. Pylon
    Pylon @16 supplyPylon in main.
  6. Assimilator
    Assimilator @17 supply
  7. Cybernetics Core
    Cybernetics Core @18 supply
  8. Zealot
    Zealot @20 supply
CONTINUE End of Build

vs 12 pool

0 steps
Ifswitch is on
First-scout version from the guide.
Ifotherwise (none of the above matched)
Second-scout version from the guide.
OTHERWISE End of Build

12 pool: first scout

8 steps
  1. Nexus
    Nexus @13 supply
  2. Forge
    Forge @13 supply
  3. Photon Cannon
    Photon Cannon @15 supplyCannon count depends on the zergling commitment.
  4. Gateway
    Gateway @16 supply
  5. Pylon
    Pylon @17 supplyPylon in main.
  6. Assimilator
    Assimilator @18 supply
  7. Cybernetics Core
    Cybernetics Core @20 supply
  8. Zealot
    Zealot @22 supply
CONTINUE End of Build

12 pool: second scout

8 steps
  1. Forge
    Forge @11 supply
  2. Nexus
    Nexus @15 supply
  3. Photon Cannon
    Photon Cannon @15 supplyCannon count depends on the zergling commitment.
  4. Gateway
    Gateway @15 supply
  5. Pylon
    Pylon @16 supplyPylon in main.
  6. Assimilator
    Assimilator @17 supply
  7. Cybernetics Core
    Cybernetics Core @18 supply
  8. Zealot
    Zealot @20 supply
CONTINUE End of Build

vs 9/10 hatch

0 steps
Ifswitch is on
First-scout version from the guide.
Ifotherwise (none of the above matched)
Second-scout version from the guide.
OTHERWISE End of Build

9/10 hatch: first scout

8 steps
  1. Nexus
    Nexus @13 supply
  2. Forge
    Forge @14 supply
  3. Gateway
    Gateway @15 supply
  4. Pylon
    Pylon @16 supplyPylon in main.
  5. Photon Cannon
    Photon Cannon @16 supplyUsually two cannons are needed if Zerg commits to early lings.
  6. Assimilator
    Assimilator @17 supply
  7. Cybernetics Core
    Cybernetics Core @18 supply
  8. Zealot
    Zealot @20 supply
CONTINUE End of Build

9/10 hatch: second scout

8 steps
  1. Forge
    Forge @11 supply
  2. Nexus
    Nexus @14 supply
  3. Gateway
    Gateway @15 supply
  4. Photon Cannon
    Photon Cannon @16 supplyUsually two cannons are needed if Zerg commits to early lings.
  5. Pylon
    Pylon @16 supplyPylon in main.
  6. Assimilator
    Assimilator @17 supply
  7. Cybernetics Core
    Cybernetics Core @18 supply
  8. Zealot
    Zealot @20 supply
CONTINUE End of Build

Hatch first: pool timing

0 steps
IfSpawning PoolSpawning Pool started before 2:04
Pool started by roughly 2:00 after hatch first: 12 hatch response.
Ifotherwise (none of the above matched)
No spawning pool by roughly 2:00: 3 hatch before pool.
OTHERWISE End of Build

vs 12 hatch

0 steps
Ifswitch is on
First-scout version from the guide.
Ifotherwise (none of the above matched)
Second-scout version from the guide.
OTHERWISE End of Build

12 hatch: first scout

8 steps
  1. Nexus
    Nexus @13 supply
  2. Forge
    Forge @15 supply
  3. Pylon
    Pylon @16 supplyPylon in main.
  4. Gateway
    Gateway @17 supply
  5. Photon Cannon
    Photon Cannon @18 supplyCannon count depends on the zergling commitment.
  6. Assimilator
    Assimilator @19 supply
  7. Cybernetics Core
    Cybernetics Core @20 supply
  8. Zealot
    Zealot @22 supply
CONTINUE End of Build

12 hatch: second scout

8 steps
  1. Forge
    Forge @11 supply
  2. Nexus
    Nexus @15 supply
  3. Pylon
    Pylon @16 supplyPylon in main.
  4. Gateway
    Gateway @17 supply
  5. Photon Cannon
    Photon Cannon @18 supplyCannon count depends on the zergling commitment.
  6. Assimilator
    Assimilator @19 supply
  7. Cybernetics Core
    Cybernetics Core @20 supply
  8. Zealot
    Zealot @22 supply
CONTINUE End of Build

vs 3 hatch before pool

0 steps
Ifswitch is on
First-scout version from the guide.
Ifotherwise (none of the above matched)
Second-scout version from the guide.
OTHERWISE End of Build

3 hatch: first scout

8 steps
  1. Nexus
    Nexus @13 supply
  2. Gateway
    Gateway @15 supply
  3. Pylon
    Pylon @16 supplyPylon in main.
  4. Assimilator
    Assimilator @17 supply
  5. Forge
    Forge @18 supply
  6. Cybernetics Core
    Cybernetics Core @19 supply
  7. Photon Cannon
    Photon Cannon @20 supplyCannon the expansion if punishing the greed.
  8. Zealot
    Zealot @22 supply
CONTINUE End of Build

3 hatch: second scout

8 steps
  1. Forge
    Forge @11 supply
  2. Nexus
    Nexus @15 supply
  3. Pylon
    Pylon @16 supplyPylon in main.
  4. Gateway
    Gateway @17 supply
  5. Assimilator
    Assimilator @18 supply
  6. Cybernetics Core
    Cybernetics Core @19 supply
  7. Photon Cannon
    Photon Cannon @20 supplyCannon the expansion if punishing the greed.
  8. Zealot
    Zealot @22 supply
CONTINUE End of Build
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